DES 511: Production Design: From Script to Screen I
FALL TERM
CREDIT HOUR
REQUIRED
A workshop exploring the history and contribution of Production Design in film, television and new media, as well as the application of art, design and architecture to moving image storytelling.
Fellows learn about the role of the Production Designer in the production process, from the job interview to a film’s completion. The course will also introduce the Fellows to all the other positions in the art department and their contributions. The work of established designers is examined through research, film design assignments, set visits and guest speakers. A range of topics will explore the Production Designer’s journey to find and develop the visual design approach/concept from the script, art department breakdowns and budgeting, presentation of designs, finding locations, pre-production and production, to interfacing with various other departments that the Production Designer deals with.
DES 512: Production Design: From Script to Screen II
SPRING TERM
1.5 CREDIT HOURS
REQUIRED
A workshop exploring the history and contribution of Production Design in film, television and new media, as well as application of art, design and architecture to moving image storytelling. Fellows continue to learn about the role of the Production Designer in the production process from prep to wrap. This course will continue to introduce Fellows to the other creative collaborators in the art department and in other departments. The work of established Production Designers will be examined through set visits and visiting guest speakers. The big focus in the second semester will be the in-class TV Pilot/Episodic Streaming Design Assignment. Each Fellow will choose a TV pilot at the end of DES 511 and design two sets from it. This assignment will be mentored by Faculty in DES 512, DES 524 and DES 534.
DES 523: Set Design and Art Direction: Craft & Practice in the Art Department I
FALL TERM
CREDIT HOURS
REQUIRED
This course introduces Fellows to some of the creative and technical skills necessary for film concept design and presentation. Fellows will be required to perform research exercises and document existing locations with photographs, measured floor plans and elevations and physical scale models as an aide to pre-visualization by the creative team. There will be short exercises to strengthen the Fellows’ design abilities. The emphasis will be on design solutions that complement the narrative and the characters within.
DES 533: Introduction to Set Sketching
FALL TERM
CREDIT HOUR
REQUIRED
One of a Production Designer’s essential skills is the ability to draw environments quickly and convincingly in perspective set sketches. This class develops the Fellow’s freehand set sketching skills through a series of lectures and demonstration by the instructor as well as weekly in-class drawing exercises. Topics include creating one- and two-point perspectives layouts from a variety of sources and using the layout to develop a final line drawing.
DES 534: Applied Set Sketching
SPRING TERM
CREDIT HOURS
REQUIRED
Fellows further develop their set sketching ability by applying what they have learned in DES533 to their set design exercises. Advanced concepts introduced include linear perspective techniques, adding light and shadow to create volume and using color and reflections to render materials convincingly in their drawings. Fellows are required to complete and deliver a variety of in-class drawing exercises, a series of homework sketches as well as set sketches of TV pilot sets they design during this semester.
DES 545 and 544: Modeling with SketchUp for Entertainment Design
FALL AND SPRING TERMS
4.5 CREDIT HOURS
REQUIRED
DES 545 and 544 are intensive hands-on computer laboratory classes on the use of SketchUp as an Art Department tool for 3D modeling, rendering and drafting. Emphasis will be placed on using the software to quickly visualize design concepts and then develop those concepts into finished drawings in practical real-world Art Department situations.
DES 551& 552: Fundamentals of Visual Storytelling I & II
FALL AND SPRING TERMS
3.5 CREDIT HOURS
REQUIRED
This course will provide a survey of methods used by the Production Designer/Filmmaker to understand fundamental principles that shape their work in the visual story telling process. We will explore systematic approaches to script analysis, genre, tone, character development and historical reference as it pertains to film studies. Fellows will view research that reaches across disciplines into art and architecture for both narrative realism and symbolism. The course will be structured around film genre and style; each week we shall focus on one particular genre and analyze the film, identify visual motifs and tropes common to that genre, and discuss it in both a historical, social and narrative context. Additionally, given the tools and framework within which to work from, Fellows will create presentations of all visual development for that Cycle project to the class. The class will then workshop the ideas and it will discuss each designer’s approach. The designer will refine his/her/their ideas before the Cycle project enters production. The final projects will be screened, analyzed and discussed upon completion. DES 552 builds upon DES 551.
First-Year Fellow Comprehensive Review
At the end of the first year, a panel comprised of the Discipline Head and key Faculty members meet with each individual Fellow to review professional growth over the course of the first year of the program. Fellows are asked to bring with them their best Cycle film, as well as examples of work from each class. Both academic and production work will be discussed. The review will note accomplishments, identify areas of strength, include an assessment of skills learned, denote areas of concern and provide recommendations for focus and improvement in order to advance to candidacy for the Master of Fine Arts degree or Certificate of Completion.

